Kasparov Vs Deep Blue


Game 1

Kasparov - Deep Blue
3 May 1997

1. Nf3 d5 2. g3 Bg4 3. b3 Nd7 4. Bb2 e6 5. Bg2 Ngf6 6. O-O c6 7. d3 Bd6 8. Nbd2 O-O 9. h3 Bh5 10. e3 h6 11. Qe1 Qa5 12. a3 Bc7 13. Nh4 g5 14. Nhf3 e5 15. e4 Rfe8 16. Nh2 Qb6 17. Qc1 a5 18. Re1 Bd6 19. Ndf1 dxe4 20. dxe4 Bc5 21. Ne3 Rad8 22. Nhf1 g4 23. hxg4 Nxg4 24. f3 Nxe3 25. Nxe3 Be7 26. Kh1 Bg5 27. Re2 a4 28. b4 f5 29. exf5 e4 30. f4 Bxe2 31. fxg5 Ne5 32. g6 Bf3 33. Bc3 Qb5 34. Qf1 Qxf1+ 35. Rxf1 h5 36. Kg1 Kf8 37. Bh3 b5 38. Kf2 Kg7 39. g4 Kh6 40. Rg1 hxg4 41. Bxg4 Bxg4 42. Nxg4+ Nxg4+ 43. Rxg4 Rd5 44. f6 Rd1 45. g7 1-0

Final Position

There was nothing Deep Blue could do about those two passed pawns!

This is what Kasparov had to say about this game:

Deep Blue's position wasn't so bad in this game. 13...g5 was okay for Black - it played under its own logic, which motivated it. But then 22...g4 wasn't so good - it opened up the kingside to my advantage.

Had it not done that, then Deep Blue would have had some well centralized pieces. For instance, it could have made moves like Bd4, which keep the position under control.

Later in the game, we saw another typical computer weakness: taking the exchange. The computer doesn't understand positions with a material disadvantage. I'm sure it was very pleased with the position, but the consequences were too deep for it to judge the position correctly. I think White's position was excellent and I am positive this was a correct sacrifice.

Interestingly enough, the machine didn't spend more than three minutes per move in this game. It only took longer right at the very end of the game - six minutes on a move - when it saw the drop in evaluation. This game was a pure machine performance, which is what I had been expecting before the match. In order to win the game I had to show some good qualities. I played well: I sacrificed an exchange, I maneuvered on the first rank, then eventually at the end I played 37. Bh3 and 39 g4 to break through; it was very nice. I used the machine, I exploited its weaknesses.

Unfortunately, after game 1 Deep Blue never played in the same style again. No positional mistakes of that magnitude, and no fixed time per move. Sometimes it thought for four or five minutes per move. In two very important games - games two and four - it spent 8 minutes and then 15 minutes for two of its moves. Deep Blue probably sees more lines in 15 minutes than all chess-players in the world for the rest of their lives. I would really like to know how the Deep Blue team was able to so radically alter the machine after the first game. - Kasparov

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